Oxford Street; “The Adventure of Blue Carbuncle”

This is Oxford Street, London. Picture from Google Maps

 

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There is no doubt that Sherlock Holmes knows his way around Victorian London. In “The Adventure of Blue Carbuncle”  Sherlock and his trusty companion, Watson, travel to the one of the market places that branch off of Oxford Street. Such market places were very common on Oxford Street during this era. Oxford Market was one of the largest markets on the street. This particular market attracted both rich and poor due to the merchandise it had to offer. Oxford Street according to records from the Charles Booth archive was predominately middle class (indicated by red on the map below.) However, areas surround the street had both upper class communities (yellow) and lower class dwellings (blue.) For this reason it is not surprising that the markets attracted various classes of society. Screen Shot 2015-11-06 at 12.54.32 PM

With the poor and wealthy living so closely together it came to no surprise that the most common crime that occurred in this area was grand larceny/burglary/robbery/shoplifting. This is evident in “The Adventure of  Blue Carbuncle” because the man’s goose was stolen, then was used as a disguise to carry a precious gem, which was also stolen. The accuracy of historical evidence/facts (discovered on the Old Bailey archive) alines with the crime within the fictional Sherlock Holmes stories. With some further digging, I found that such Geese sales were common (especially around Christmas, which is the time in which the adventure takes place) and that animal robbery became a large issue within this region. Other crimes of historical record that are also evident with the Holmes story is fraud, deception and gambling. This is seen with the man whom sells the geese at the market place. He will only give Holmes information regarding his stock and sales when Holmes places a bet for money. Holmes uses his own deception to trick the sales man into giving him information like what he assumes is true regarding the goose and it’s origin. Thus, the plot and story line make sense because it is historically accurate. Another clue to the conditions and characteristics of this area and salesman is the man’s poverty is displayed by the clothing that he wears. He is dressed very different from Holmes and Watson who are members of the upper/middle class. His lack of wealth could easily be seen as a reason for his actions and gambling nature.

The historical attributes of Oxford Street from the Victorian era is very important in the Holmes stories. By looking at the streets history it is easy to make connects to Sherlocks adventures and assume the background stories of the character that Holmes encounters in certain regions, such as the market place. Personally, this research has helped me further characterize certain individuals within the stories. It provides more insight as to why peoples actions (stealing, lying and deception) were as presented. The poor robbed from the rich because of their poverty and even robbed from each other; as seen with the robbery of the goose. This historical research has helped answer my questions as to why the incidents with the adventures of Sherlock Holmes may have taken place.

(Works cited, links within article to webpage)

Lauren Gao’s: 5 Qualities of a Good DH Project

Design

Time and time again, clean, organized, aesthetic design and visuals on turn up as key to  any Digital Humanities project we have done in class so far. For example, GIS mapping projects should not have all of its data sets appear simultaneously, and should give the viewer the option to toggle on/off individual data sets. In the case of Digital Archives, once again, choice of colors and images used on the home page can have a substantial impact on how the user may come to understand what the theme binds together the information in that particular archive.

Scholarly

This quality is what separates reliable DH projects and questionable ones. All the information used in any particular project should be traceable to their original source, whether it be primary or secondary, especially if the information used did not belong to the makers of the DH Project. On a Digital Archive, this would appear perhaps at the end of each object page or whenever a reference to information that was obtained outside the DH project itself.

User Friendly

Considering that every individual who makes or uses a DH project are not from computer science disciplines themselves, navigating these projects should feel “organic” or fairly easy to learn. Book Traces is one example of such, where the form to fill out the book submission is extremely easy to understand, and even provides an example on the side.

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Interactive

On of the advantages of a DH project over physical paper representations of it, is that the user is able to interact with the project by manipulating when certain bits of data or information are shown at a time. The overlay feature of GIS mapping projects is one example of this, or clicking on a pin to reveal more information about that location is another. A not so good example of this would be the maps shown on the “Art in the Blood” fan project.

Collaborative

Last, but not least, DH projects allow for extensive amounts of collaboration with individuals who need not presently be there to do so. So as long as he or she may have access to the tools online needed to make the project, any person can continue on another’s work so as long the project is open to the public. Again, Book Traces is an elegant example of this as contributing to the project’s storehouse of 19th century Marginalia is quick, but thorough.

A good DH project

First and foremost I think it is important to actually keep up with the project if it is something like an archive and make sure everything works. For example Sherlockian.net for me was just not a good DH project at all, but aside from not being user friendly and not visually appealing it’s biggest problem is links not working. Clearly the owner does not check up on the links and keep up with the project entirely. It is not very useful because of this.

sherlockian

DHAdditionally, a project needs to be well researched. The Old Bailey Online project is great example of this. The project offers so much to user on the topics of old London. There are several tabs you can click on that lead you to even more tabs, like if you click “Historical Background” once you get to that section you get like 5 new tabs and those give way to even more options. The project is well researched and contains a lot on information.

old bailey old bailey 2

A good DH project has to be visually appealing. Whenever I see a project that is too busy, or the colors just don’t work I usually get off the website right away. That is how I feel about BookTraces.org. Although, the project is amazing and so cool the website is an eyesore for me. The background is too busy, I don’t like the colors used and all the photographs right on the front page is too much.

book traces

It also have to be user friendly. London Gallery Project was very user friendly but, it did not let you search which then it makes it not user friendly anymore. The rest of the website was easy to navigate and nice to use until it was time to search which was a problem.

london project

One last thing a could DH project needs is to be applicable to a variety of fields. You want the project to work for several topics so that a lot of people can utilize it.

DH projects lets scholars ask new questions because they can looks at things in ways they never have before. They can take an older project, topics or question and look at in a new light and ask the question in a different way. It also lets them ask new questions because they are able to work with a variety of people all over the world. They can ask questions over a lot of fields in ways not asked before because they have the resources like those we use in class. They can use the internet to work with others and look at things differently.

How to Create a Good Digital Humanities Project:

Over the course of the semester, we have learned many ways to make a successful Digital Humanities project. I’ve listed 5 of the most important ways below.

1. Good Design

One of the first things a good Digital Humanities project needs is a good design. Having a visually appealing website helps to attract more users and makes for a much better overall experience. It is important to think about choice of colors, fonts, sizes, and placement of your content so that is easy to find and use without being too distracting or difficult for the user. Having lots of photos also helps people who are visual learners to understand the information.

2. Easy to Navigate

Having a good design to your project helps for it to be more user-friendly. The information must be displayed and organized in a way that makes everything easy and simple for the user to find in order to get the most information and use out of it. Having a key that explains graphs and maps is a must because it helps users to fully grasp what they are looking at. Many of the sites we have seen in class have had easily accessible tabs on the side of the project that help you navigate through the site and find everything you need.

3. Interactivity

Having a website where users get to interact with the content is very important. It keeps them interested and more motivated to use it. For example, on the London Gallery Project, they included an interactive map where you could navigate and find art galleries that came around during the 19th century. By clicking different categories, you can press play on the timeline and see the art galleries come up on the map. It makes it more interesting to see the information and easier for users to understand.

Screen shot 2015-04-16 at 9.48.42 PM4. Be Collaborative

Sometimes a Digital Humanities project requires the help of the masses in order. For example, Book Traces is a site that collects submissions of pictures of 19th and early 20th century books that have marginalia pertaining to that time in them in order to learn more about the people and the culture of that time. Over 350 people from all around have submitted their pictures with books they found that contain marginalia. It makes it easier to obtain information for a project and it helps to obtain information that you may not have been able to get access to without the help of others.

Screen shot 2015-04-16 at 10.01.24 PM5. Have Context/Citations For All Data

It is very important to have proper citation for all of your information if it is not your own. You should try to keep much of the information your own, but if you use someone else’s it must be properly cited to save you from trouble with plagiarism. Having proper context for all of your information is a must as well. If you have a picture or graph without stating what it is or why it’s in your project, it will make users confused and not sure as to why it’s there, which would probably turn them off from the project. For example, on the Art In The Blood website, most of the information is very hard to grasp, but the maps and pictures they show have little or no context to them, so you don’t know why they correlate to each other or why they’re there.

Screen shot 2015-04-16 at 10.23.23 PMDigital Humanities projects allow scholars to ask new questions because they introduce people to new topics and information that they may have never been introduced to before. Many of the sites we’ve looked at in class are very specific, so seeing something might spark someone’s interest and allow them to do research on that topic and solve new questions. Digital Humanities brings together information in a way that’s relevant to our time and the technology we use, and helps to open our minds to questions we haven’t thought of before.

Langham Hotel

In A Scandal in Bohemia, many fictional locations are mentioned (mostly related to Irene Adler, oddly enough). However, there were a few actual locations in the story, one of which being the Langham Hotel, where the King tells Sherlock Holmes he’ll be staying at.

Langham Victorian
Langham Hotel, Victorian
Langham Modern
Langham Hotel, modern

The Langham, situated at the corner of Langham Place and Portland Place, appears (at least in the modern view) to be an exquisitely grandiose establishment, which would make sense considering the fact that Arthur Conan Doyle chose to include it briefly in a way that would imply it is truly fit for a king. In order to learn more about the demographics associated with this hotel, I decided to take a look at it on the Charles Booth Online Archive.

Langham Booth

As shown on the map above, Booth classified the area surrounding the hotel as generally ranging from middle-class to wealthy–this was certainly no slum, to say the least. Bearing this in mind, it comes as no surprise that Doyle chose this as the hotel the King would be staying in, as the demographics of the surrounding area seem particularly fitting to the archetype.

A search through British History Online revealed that this ritzy hotel also has quite a ritzy history. Until around 1860, the Langham was preceded on its lot by Mansfield House, the mansion owned by the Earl of Mansfield. When the hotel was finally built in its place, it cost over £300,000, going on to become, and remain, one of the largest buildings in the city. It officially opened with a luncheon in 1965, which the Prince of Wales attended. Needless to say, even the history of this hotel is absolutely bathed in royalty and riches, thus making it the perfect choice for the King’s hotel in A Scandal in Bohemia.