Erika's Blog

Marble Run

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(Sorry one of the images is horizontal! I can’t seem to fix it:( )

Compare/contrast marble run and glitch art
Much like the glitch art, you never know what the outcome will be! This process is both rewarding, yet VERY stressful. You don’t know if the overall outcome will be successful or just another thing to throw in the trash. The different with this, though, was that you kind of had more control of what was going on. You saw the physical piece right in front of you, and if the marble didn’t achieve what was supposed to be done, then it was easy tweaking from there.

How did your group’s process reflect design thinking?
We pretty much did our own stuff at first, what would be cool and hopefully successful, and then we incorporated it to our track depending how stable it was, how it’d increase the marble’s speed, etc. I wish we had more time because in the end, our run was only successful once 🙁

What did you learn? Describe your learning process. What was most challenging? What was most fun?
I learned how to kind of work with gravity and physics in a sense. I tried making so many different tracks only to find out that in the end the marble wouldn’t actually participate with it, unless I placed it elsewhere, where there is less momentum and speed exerted. The most challenging was seeing what actually worked. There were many times where I thought to myself, of course this’ll work! But of course, it never does. The most fun was making little things for the marble to go through that would be exciting. For instance, the spiral was a pain to make but once it was complete and actually worked, suddenly I was having the time of my life. Of course, although the whole process in itself was insanely stressful, it was fun.

How did this activity connect (or not) to your prior knowledge of art and art education? How might you use and/or adapt this activity in an art classroom?
This was actually a project I had to do in one of my middle school classes. It was a lot less stressful because we were given a week instead of just an hour, and we were also given hot glue guns which made it more stable. Making this in middle school was definitely a fun experience because it was something I’ve never done before. I feel like if I were to do this project in a classroom, I’d follow what I did in middle school and make it so that the children have more time to work on it.

2 Comments

  1. You design was so innovative! Using the floor to have more space was a great idea, considering many groups just made their marble runs on the tables (including my group).

  2. I definitely agree that having the hands-on manipulation of the material helped secure where the marble would go. I think with this project, like you said, a sense of uncertainty was still preserved but being able to observe problems, see where they are occurring and physically altering the issue helped ensure successful solutions.

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