I find circuit diagrams to be similar to concept maps in the way that they are both set up to allow for a flow of content (whether ideas or electricity). In this spreading and connecting of content, both ideas and electricity are guided towards other materials/thoughts that relate and build towards a greater product, such as light or the bridging of information. This project seemed very conducive to design thinking. I found myself going through several iterations of asking, imagining, building, evaluating, and sharing in an attempt to understand Arduino, successfully create a circuit, and design something aesthetically pleasing and sensical. I ended up learning a lot about how Arduino works, new coding, how to use the ATtiny with LEDs, how to create a more intricate circuit card, and how to create a pull tab. The process was fairly long and painful for me on this particular project, and at times left me with more questions than answers. I frequently found myself stuck with too little knowledge to work most of my problems out on my own. It was difficult for me to be so dependent on materials that I was greatly unfamiliar with. However, I did learn how to troubleshoot my circuit  which gave me a bit more independence in that aspect of the creation process. I think the most exciting part of the project was when I first got my light pattern to display in the breadboard because it made all of my coding tangible. I had done some coding in the past which connected to this project, but I ended up not really needing to use any prior knowledge as we were essentially cutting and pasting all of our code. This project did however make me think about light and art, and how to greater enhance a message or concept within my already existing artwork. In an art classroom I would enjoy using this project to connect lights with sounds. I would have students pick a song and try to create a light pattern that coincides with the music. Depending on how that part of the project goes/how much interest students show, I might then tell them to add a visual component in which to embed the lights. This would be very similar to our project only differing by a focus between the relationship of sound and light.