What is metacognition and what might it look like in art classrooms? Metacognition is the ability to monitor one’s thinking and learning. Metacognition can be explained as “the act of stepping back from a task to name and frame what happens within it”. It helps learners develop positive dispositions toward learning and generates engagement and […]
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Response Post #7
Why did you pick this chapter? I’m still not sure what I officially want to do for my final lesson plan. So I decided to read a chapter on ATtiny85s titled “Tiny Adventures in Affordable Physical Computing”. After talking to my professor about them, I wanted to learn more about them. Without knowing it, we […]
Partner Scratch Game!
Reflect on you and your partner’s design thinking process. What was your contribution? At first, due to some technical difficulties, we did not have as much time to talk about conflicts and what we wanted to do for our game during class. However, we were able to brainstorm a little through texting. After thinking, we […]
First Scratch Game!
Reflect on your learning process, using the Design Thinking framework Since scratch is new to me, my first steps using the design thinking framework was to research and understand what scratch is. By writing the blog post on creative computing, I learned a lot about using scratch in the classroom and how using scratch can […]
Circuit Prototyping Blog Post
How did you prototype? Having never worked with paper circuits before, I had to really tinker and play around with the materials. I first had to learn how to get the LED light to light up with just the battery. I learned that putting the positive side of the light on the positive side of […]