For my material research, since I did not keep my mentor artist lesson and went in a different direction I did 2 examples for 3 Lessons and there are also examples for the 3D projects as well but only reference images.
Lesson 1: Mood Boards
Lesson 2: Logo and iconography
Lesson 4: 1 page menu
Lesson 5: 3D package designs based on restaurant brand and style
When creating my final concept map I took inspiration from my learning segment, which is branding a new restaurant. I thought it would be fun to create my map based on a restaurant menu style. When looking at all the lessons, they almost all connect to one another, and pieces from lessons should be used an applied to other portions. For the first 3 lessons I have my mentor artists (5 of them) as inspiration. Along with mentor artists I also am providing students with literature that can be used for inspiration as well.
Overall student will take inspiration from a food/brand they find comfort in or find within their community. They will create mood boards based on the food and find one that will be the inspiration for their new restaurant that they want to see in their community or one that can live in their community. They will build the brand from the start with a logo/ icon, to choosing typefaces and then merging everything together to create a menu for the restaurant. Finally, they will build a 3-D package that will be their restaurants to go “bag”, which can be any design they want.
This learning segment is based on my love for graphic design and how brands can influence how we feel and comfort us. This brainstorm map has 5 lessons that start with the creative process of a mood board, then into logo design/iconography, and followed by typography. These first 3 lessons build each portion of what starts to create a brand, and in this case a new restaurant that was inspired by food. After learning these fundamentals students will merge concepts together to create a menu design for their restaurant. Finally, to end the segment they will make 3-D packaging based on their brand for the restaurants to go bags, but the design is up to them. It can be a bag, box, container or possibly an Eco-friendly option
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Here are 3 “students” works for my material research. Each one is different in both the depth of meaning and how they used their skills in Photoshop.
Piece 1: Size is 8 1/2 by 11. A family is sitting in the living room with an array of people very blurry and semi blurry while others are in focus. Some members have different color hues coming from them like red, blue, green, orange, while some are only in black and white. The student is on the couch (in orange hues) telling a funny story of something they did with their grandmother while looking at her picture which is in focus. You can see smiles and laughter coming from everyone based off of body positions.
Piece 2: Size is 8 1/2 by 11. Almost all of the image is in focus, which you can see a student reading an email of their phone. Most of the words are blurred expect for the college coached name and one sentence that is bright yellow hue. While everything is in black and white.
Piece 3: Size is 8 1/2 by 11. You see a crowd of people who are blurred with 1 person in focus and full color. You can see many details of this person in their uniform.
Hiroshi Sugimoto is a photographer that uses this eye as sculpture, painter, architect, and philosopher. By using black and white he allows for the process of developing a photo to allow for the connection of preserving a memory to be shown. He believes that photography can be a time machine that allows us to preserve memories and moments in time.
1) Artist Hiroshi Sugimoto uses photography as a time machine. He thinks that photography is a way to freeze or preserve a moment or memory in time. What are ways that you think we or you preserve time?
A. A painting.
B. Taking about something that happened in the past.
C. Writing about it, like a book or play.
2) So, knowing how we can preserve moments or memories differently, what are we essentially done to these moments?
A. We remember them.
B. We relive them.
C. Feelings during that memory can resurface.
3) Thinking and using Hiroshi Sugimoto as inspiration, looking at some of his art, what are moments you think he was trying to capture and or are there any emotions associated with them that you feel?
A. (Looking at Artwork survey: 1990s image 2) I think what he is capturing is just the ocean floor. It seems empty with no fish. I think there are snails in it so it’s not really empty, but it feels that way with nothing in the distance.
B. Personally, I don’t feel any emotions with these images. Most of them are blurred and they are kind of old.
C. (Looking at Artwork survey: 2000s image 1) This image reminds me of the twin towers. The image is blurred, and it makes me think that might be how people felt that day or still feel about it today.
4) (As a teacher I would follow up on student 2 answers per the last question) That maybe true, so they why do Hiroshi Sugomoto take these photos and sometimes blurred them and was does it relate to?
A. Maybe he blur’s them to make us feel emotions like sad or confused.
B. My memory of things isn’t the clearest and it blurry like the images, so I guess that’s what he’s trying to show us or tell us.
C. Memories that aren’t clear still have meaning and feelings to them. Even if you can’t remember it perfectly doesn’t mean it didn’t happen or it shouldn’t be remembered.
5) So, after asking ourselves why he does this and what meaning or emotions it might have let’s look at his process (shows images of his workspace). Looking at his process how can you relate this back to yourself and moments/memories you’ve had in your life?
A. I remember vaguely that I got an award for school when I was in second grade, but I remember more when my mom tells me about it.
B. One time I was doing this really cool flip into the pool but when I talk about it my sister, she only remembers me getting my brother wet from the big slash it made. She has a different memory.
C. Over time I use to remember things I did with my grandma but now they are blurry just like his photos. I still have the memories and good feelings with it but it’s just not as clear. The memories are still important to me even if they are hard to make out.
During this assignment my biggest challenge was trying to narrow down the process into concise boxes to tell the story. Making chocolate chip cookies from scratch has a lot of ingredients and steps. I could not make it in 5 steps or the process would’ve had to rely more heavily on words rather than drawings. The least amount I was able to do was 11-ish; there are some where you can morph two boxes together. When going over my sketch in class my partner thought it looks clear and showed all the steps needed. There weren’t correction she gave me but I did do some editing myself when I got back home to create a few scenes to show some action. I did have to go back in an add in the amounts needed as info so if someone where to follow this they would know how much each ingredient needs. Overall I enjoyed this process and diving back into drawing again.
1. Hiroshi Sugimoto: I choose him to my my first and top artist inspiration for the way his work is based on the idea that photography is a time machine specifically how is preserves and pictures memory/time. This concept can be translated in any medium or lesson. With such versatility on this idea it can also discusses on different view points artist can have when creating their piece. Also using Sugimoto’s eye to understand architecture or structure in a single image can allow for exploration on form, light, and balance.
2. Kiki Smith: With Smith’s work being formed on the subject of story telling as a base it give exploration for any specific skill or project. Understanding how we can story-tell in one frame or multiple can help students see multiple different angles and view-points when creating. Also creating based on her beliefs adds a second layer to her storytelling giving great inspiration to students to pull from their knowledge and possibly educate others on what they don’t know.
3. Chris Ware: His graphic novels and covers from the New Yorker give specific inspiration of graphic design. Not only can his work show how he creates different view points but combining that with typography allows for a different perspective and layer of feeling. It also allows for inspiration that one does not need images to express or show what they want but rather by using hierarchy, color and composition they can achieve their goal.
Hi everyone, my name is Samantha but you can call me Sam. I recently decided to go back to school to become an art teacher. I graduated with my Bachelors in Graphic + Media Design from Russel Sage College in 2019. After graduating I was lucky enough to get a job in the field but also get a job coaching soccer. I love soccer and through coaching I was able to plan a future and recognized that being an art teacher is what I truly want to do. I spend most of my days working (part-time) as a creative lead, coaching and taking care of my plants/garden.
For the “You can save the world” activity I chose to be a superhero for life below water. Going to the beach has been my happy place since I was a baby. Over the years I’ve been trying to reduce my plastic usage and be more mindful of what do and how if effects others, including animals/mammals. Being mindful of how my actions are effecting the planet and those that live under the water I think is super important. It also allows me to create accountability for my self and in return I would want to teach that. Whether it be our actions towards the environment or even on the basic level of human interaction we need to be accountable for what we do, say and portray.
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